Wednesday, April 21, 2010
Thursday, April 15, 2010
Chapter 4, General Thoughts
One of the things I'm trying to do is challenge myself, largely by drawing figures at angles I don't normally work with, backgrounds every once in awhile (something I typically never do because I am lame like that), and working with a variety of techniques I wouldn't normally try. It's not working out well, and is mostly blatantly obvious. I also find myself subconsciously trying to rest on the strength of my writing a little more often than I'd like, which will be clear in a few pages.
Wednesday, April 14, 2010
Chapter 4, Page 1
The statues out front and the artist Henry Wilcox are, of course, an unambiguous Call of Cthulhu reference.
The Whateley family is from Dunwich, several miles outside of Glaston. There was an incident down there about seventy years ago and they were run out of town.
The Whateley family is from Dunwich, several miles outside of Glaston. There was an incident down there about seventy years ago and they were run out of town.
Thursday, April 8, 2010
Chapter 3, Pages 23-24
Love writing the Deltas. Chapter 5 has a lot more Delta action, and almost a straight week of it. I'm still settling in on their designs.
One thing I've noticed has been massive shift changes in dialogue. The story is all still the same, but pages collapse and expand based on the dialogue I can fit into them.
One thing I've noticed has been massive shift changes in dialogue. The story is all still the same, but pages collapse and expand based on the dialogue I can fit into them.
Chapter 3, Pages 17-22
The exchange here is a little wordy, but less so than her previous rant. You can see now why her forearms are short; she's supposed to perch like a frog.
Tuesday, March 30, 2010
Chapter 03, Pages 12-15
The confrontation here was intended to be longer, but I realized a lot of my limitations in compiling many of the panels in this area, and am still working on how to arrange things. Chapter 04 will be much better with this, I promise, with a bumpy road in the middle. One of the major problems I'm running into is that in learning to compile faces much better, I'm still very lacking in the way I do backgrounds; interactions between multiple figures is also something I have a lot of trouble with. That I can get two people on the same page is a miracle in and of itself to me.
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