Tuesday, March 9, 2010

Chapter 3, Page 1

The irony in doing a Lovecraftian webcomic is that I want to remain as laconic as possible while still engendering a sense of Lovecraft's atmospheric verbosity. The chapter narration is perhaps my refuge of that, though I've noticed in my scripting that it slowly begins to disappear, but manages, in fits and starts, to continue on. Only future chapters will reveal what becomes of the opening narration.

This is the first actual "episode" chapter, even though the continuity still recognizes its presence and what is mentioned here will have ramifications through the entire story.

That's a free font I picked up from HPLHS, by the way.

Sunday, March 7, 2010

Chapter 2, Page 24

Initially, this was going to be a much more busy page, with David setting up a tent and a few more panels with much more dialog, but when I get around to drawing pages, I always shrink my dialogue to far fewer lines, which is good. I don't want to be writing a damn wall of text every two pages, nor do I want to have the reader slog through it.

Thursday, March 4, 2010

Chapter 2, Page 23

My structures are terrible; I actually have some interesting issues with the way I remember details that makes it easy to retain place-memory, but few other details. I can, for example, return to and navigate a place I haven't been in years with little difficulty, but even if it's been a few hours and a major structural feature has changed, I react like it's a completely new area.

I decided to draw buildings with the features as I would navigate by as opposed to rendering them more realistically, and I'm still practicing that feature. You'll see it most prominently when I start rendering the campus more in later chapters.

Chapter 2, Page 22

The use of color is sporadic overall; I'm trying to make what color does persist stand out, and I'm still playing with the effect. When Chapter 3 rolls around (which the cover will come around on Tuesday), there will be some more than just green. I'm trying to plan for colors to use for the others when they arrive.

Some plans include:

Nancy: Green
Shub-Niggurath: Red
Narla: Deep Violet
Artifacts: Gold/yellow

At the moment, though, I like the effect.

Tuesday, March 2, 2010

Chapter 2, Page 21

Spider conchs are awesome. That is all.

Monday, March 1, 2010

Chapter 2, Page 20

Coming up to the end, here. Of the chapter.

Xexanoth and Aforgomon are Clarke Ashton Smith contributions.

I'm having great fun drawing the eyes that show up in the background every so often.

Chapter 2, Page 19

So. I'm terrible at clothes and shoulder motions. That's okay, that's the point of this exercise. Also, necks.

In Call of Cthulhu, it takes one "spell" to summon something, and another to actually bind it, so you have a little while of terrible outer things thrashing and crushing things left and right before you can actually deal with what you've got.